I can’tvouch for that, but I can add that they certainly differed greatly from one to another. All the cars, incidentally (or so they said), handled in a realistic manner. Eight vehicles: Or eight ’flash motors’, of which could be bought - if rich enough - from real-life car showrooms: a Porsche 911, for example: a Ferrari something-or-other a Lamborghini Diablo: and so on. And I continue to be a W prat, because I now own a Saturn 1 rather than a PlayStation.īut that’s a different story, so back to The Need For Speed, and just for thosewho never even got to see the original game (even on the pc), maybe a brief outline would be in order.Six tracks: The Need For Speed contained six tracks, which doesn’t sound like a particularly big deal until I tell you that three of these weren’t ’closed circuits’, but were in fact proper open roads. How so? I’ll tell you was one of the eight stupid people who shelled out % for a 3D0 console in 1994. I’ve been a fan of the first The Need For Speed game for considerably longer than most.
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